Swipe or use the arrow keys to slide — diagonals work too (Q, E, Z, C). Equal tiles merge; two 64s pop and fill the bucket. A glowing coloured ball doubles any pop it joins. Each move costs 1 turn; each pop adds 16 turns back.
64
A short 2048. Slide the tiles and merge equals — 2+2 is 4,
all the way up to 64. Two 64s merge and POP, filling your
bucket — fill it to reach the next level. Every 5 levels a
bigger tile unlocks. You have 64 turns: each move costs
one, and every pop adds 16 back. Run out of turns, or fill
the board with no move left, and the run ends. Watch for
the glowing coloured ball:
merge it up the chain and any pop it joins is worth double.
If the board fills up, your next run starts 3 levels below
your best.